Verkaufe Shadowrun Promo Poster FANPRO 83×59cm RAR!
Ich verkaufe ein seltenes und recht altes SHADOWRUN Promo Poster von FANPRO. Das Poster ist 83x59cm groß. Das Poster wurde nie gefaltet! Am oberen und untereren rechten Rand sind zwei kleine Risse und das Poster hat ein paar Tesafilmreste, die aber nicht wirklich auffallen. Insgesamt ist das Poster für sein Alter in einem guten Zustand.
!! VERKAUFT !!
>> Hier geht's zur ebay-Auktion <<
Schön bieten!
LENA, you made it!
Lena hat den Eurovision Song Contest. Ich als Hannoveraner bin natürlich besonders happy und sage einfach nur: LENA, YOU ROCK! Herzlichen Glückwunsch, wir lieben Dich!
Und nächstes Jahr geht's weiter! Hoffentlich in Hannover...!
P.S.: Ich hatte die Überschrift schon, als die BILD-Zeitung noch nicht im Druck war. Verdammte Abgucker!
Verkaufe Shadowrun Karte von Seattle in DIN A0 (Bardobard)
Hallo Chummers,
ich habe mir vor langer Zeit im Copyshop die Seattlekarte von Bardobard auf DIN A0 Photopapier (Hochlanz) drucken lassen. Hat etwa 30 Euronen gekostet. Jetzt brauche ich sie nicht mehr und habe sie bei ebay eingestellt. Wer Interesse hat, kann gerne bieten:
!! VERKAUFT !!
>>> Hier geht's zur ebay-Auktion <<<
Um das klar zu stellen: Ich möchte hier keinen Gewinn mit der Arbeit eines anderen Communitymitglieds machen. Ich versuche nur, einen Teil meiner Kosten wieder zurück zu bekommen. Sollte der ohnehin sehr unwahrscheinliche Fall eintreten, daß die Karte für mehr versteigert wird, als sie beim Druck gekostet hat, spende ich den Überschuß an Bardobard. Ehrensache.
Ich habe nun auch die offizille Erlaubnis, diese (eine) Karte zu verkaufen:
Gesendet am: Fr Mai 28, 2010 13:35
Von: Bardobard
An: 10gaugeMoin![...] Anyway, du hast hiermit mein Einverständnis, deinen einen Ausdruck der Karte zu verkaufen und dabei auch gerne steinreich zu werden
Schöne Grüße
BardobardCheers!
Shadowrun developer interviewed in Hidden Grid podcast
Hey folks! Last November I was interviewed for the Hidden Grid podcast, and that interview is now available. Given that it took place last November, the current situation at Catalyst doesn’t come up, so it focuses on some future plans, upcoming products, and general Shadowrun goodness. Enjoy!
Wildwechsel in der Krisenzone?
In der Welt von Shadowrun gibt es keine Verschnaufpausen, und so gönnen wir uns auch selbst keine Ruhe, ehe nicht die neuen Bücher wieder auf deutsch für euch erschienen sind. Jetzt sind sie da: "Wildwechsel" und "Krisenzonen".
"Wildwechsel" ist eigentlich das Critterdossier für Shadowrun 4 (im Original: „Running Wild“). Es präsentiert einen detaillierten Blick auf Tiere, Geister und andere nicht-menschliche Lebewesen der Sechsten Welt: Normales Wild, das die Zivilisation bisher überlebt hat. Paranormale und erwachte Raubtiere."Krisenzonen" (im Original: „Feral Cities“) hingegen wirft ein Licht auf zwei mörderische Plätze: auf die urbane Wildnis von Chicago und das dunkelste Herz Afrikas: Lagos. Neben diesen beiden Orten werden die gesetzlosen Sprawls von Bogotá, GeMiTo, Genf, Karavan und Sarajevo beschrieben.
New Shadowrun fiction released!
I’m extremely excited to announce the electronic release of the new Shadowrun fiction anthology! This collection contains 16 stories–15 are all-new, along with a reprint from New York Times bestselling author Michael Stackpole. These stories join the fiction in the Shadowrun Twentieth Anniversary rulebook and books like Seattle 2072 to start building a contemporary base of Shadowrun fiction.
The anthology was edited by John Helfers, co-author of the Shadowrun novel Aftershock and co-editor of the 2009 Hugo-nominated The Vorkosigan Companion: The Universe of Lois McMaster Bujold. Authors included in the anthology include Shadowrun novelists such as Jean Rabe, Stephen Dedman, and Steve Kenson; Zoë Martinique creator Phaedra Weldon; Battlecorps.com favorites Kevin Killiany and Steve Mohan; and popular gaming writers including Matt Forbeck and William H. Keith. The editor also saw fit to give a story slot to some guy named Hardy, so you can check that out to see if it’s any good.
The anthology is available immediately on the Battleshop in both ePub and Kindle formats, and the Kindle version should also be available through the Kindle store in the next day or two. Enjoy!
Shadowrun package to be added to Lone Wolf’s Hero Lab!
Continuing our recent string of good-news announcements, I’m thrilled to announce that Catalyst Game Labs and Lone Wolf Development have entered into an agreement to develop a Shadowrun data package for the award-winning Hero Lab product. Check out the official info, which follows:
FOR IMMEDIATE RELEASE
Catalyst Game Labs and Lone Wolf Development are pleased to announce that they have entered into a new, long-term license for the Shadowrun intellectual property. Lone Wolf will shortly begin development of a Shadowrun data package for its award-winning character management software, Hero Lab. The new data package will initially cover the core Shadowrun Fourth Edition game system, and will later be expanded with content from Shadowrun’s many great supplements. “
We’ve been working with Lone Wolf to make this happen for a long time,” states Randall Bills, Managing Developer of Catalyst Game Labs. “Once we finalized the details, Topps approved the license quickly, signifying their appreciation of the importance of digital tools in further developing the Shadowrun line. Lone Wolf Development has a history of bringing innovative technology to the gaming industry, and we look forward to diving into this great new opportunity for Shadowrun alongside them.”
Released in 2006, the ENnie award-winning Hero Lab includes an easy-to-use, intuitive interface atop a versatile database engine. Data packages for more than a dozen different role-playing games from a wide range of publishers are already available. Users can add their own custom content to existing games or even create data files for entirely new game systems. The combination of powerful, user-friendly software and the diverse RPGs it supports make Hero Lab one of the most successful character management tools ever released.
”We’re very excited to add Shadowrun to the list of games Hero Lab supports”, said Rob Bowes, President of Lone Wolf Development. “Catalyst recognizes that digital tools like Hero Lab are critical to the success of the gaming industry in the 21st century. By lowering the barrier of entry, Hero Lab makes it easier than ever for RPGs to attract new players, and for existing players to maximize their gaming experience.”
Look to www.wolflair.com and www.catalystgamelabs.com for future announcements concerning this exciting development!
Catalyst Game Labs
Catalyst Game Labs is dedicated to producing high quality games and fiction that mesh sophisticated game mechanics with dynamic universes-all presented in a form that allows beginning players and long-time veterans to easily jump into our games and fiction readers to enjoy our stories even if they don’t know the games.
Catalyst Game Labs is an imprint of InMediaRes Productions, LLC, which specializes in electronic publishing of professional fiction. This allows Catalyst to participate in a synergy that melds printed gaming material and fiction with all the benefits of electronic interfaces and online communities, creating a whole-package experience for any type of player or reader. Find Catalyst Game Labs online at www.catalystgamelabs.com.
Lone Wolf Development
Lone Wolf Development specializes in creating innovative digital tools for the tabletop gaming industry, allowing players to streamline game preparation, eliminate errors, and spend more time playing the games they love. With an ever-growing suite of tools, including the award-winning Army Builder and Hero Lab products, Lone Wolf’s digital tools are in regular use by tens of thousands of gamers, from miniatures games to card games to role-playing games. Find out more about Lone Wolf Development by visiting our web site at www.wolflair.com.
Shadowrun and Firearms Mirror
Leider ist Raygun's Site seit langer Zeit nicht mehr erreichbar und damit fehlt der Community eine wichtige Ressource: Shadowrun and Firearms. Da sich eine komplette Kopie dieser Site auf meiner Platte befand, habe ich mich dazu entschlossen, sie online zu stellen.
Ich hoffe, daß Raygun damit einverstanden ist - leider kann ich ihn nicht per E-Mail erreichen. Ich denke aber, daß er auch der Meinung wäre, daß der Shdowrun-Community eine solch wichtige Ressource nicht genommen werden sollte.
Shadowrun and Firearms ist hier zu finden: http://10gauge.de/raygun.
3 neue Shadowrun PDFs erhältlich!
Today, we have three new releases for everyone. With Vice hitting shelves on the 23rd of February, we offer up 10 Gangs—a PDF exclusive that makes a fine companion to it:
10 Gangs
Everyone knows the score between the Yaks, Mafia, and Triad, but when you get down to it, the ganger on the corner is just as likely to try and kill you. Here is the download on ten mid-sized gangs that are looking to make a name for themselves.
10 Gangs is designed to supplement any campaign and utilizes the Gang rating system from Vice. Each gang comes with plot hooks and stats for gamemasters and players to use for run ideas, contacts, and keeping an eye on the competition.
Next up is the continuing Manhattan-based Shadowrun Missions campaign. The seventh chapter provides a complete scenario ready for GMs to run tonight:
Shadowrun Missions 03-07 Knight at the Opera
Eight teams escorting eight Damien Knights. Will the real Damien Knight please stand up.
This 20-page scenario includes a complete adventure, player handouts, and record handling sheets for participating in the Shadowrun Missions (SRM) campaign.
Shadowrun Missions is an international shared campaign. The goal is to have characters and adventures that all share the same universe, and of course have fun while doing it. Missions are played at local game stores, conventions, game days, and as home games. Players who participate in these scenarios will have a real opportunity to influence the Shadowrun game world, and play their characters in events worldwide.
Shadowrun, First Edition
The Year is 2050
The blending of technology and human flesh began in the 20th Century. Interfacing the human mind with computers was just the first step. Implants the “jack up” reflexes and cybernetic replacements followed quickly. The came the Awakening. A five-thousand-year lull in the flow of mystical energies subsided, and Magic returned to the world. Elves, Dwarfs, and Trolls assumed their true form, throwing off their human guise.
In the world of 2050, the megaplexes are monsters casting long shadows. As shadowrunners, that’s where you live, in the cracks between the giant corporate structures. When the megacorps want something done but they don’t want to dirty their hands, it’s a Shadowrun they need and they come to you. Though your existence is not acknowledged by any governmental or corporate database, the demand for your services is high. You might be a Technomancer, sliding like a whisper through the databases of giant corporations, spiriting away the only thing of real value-information. Or perhaps you are a Street Samurai, an enforcer for hire whose combat skills and reflexes make you the ultimate urban predator. Or perhaps a Mage, one with an ancient gift, the ability to wield and shape the magical energies that now surround the Earth. And that’s exactly the kind of firepower you’ll need if you get hired to make a Shadowrun.
(For those curious, this scan is of the Fifth Printing of the softcover edition! It’s OCRed and has bookmarks!)












